I’m a LitRPG author and narrative designer for the video games industry. I’ve written and designed for many RPGs and have always found it satisfying when the player character’s actions tangibly improve the in-game situations of the NPCs. In my own LitRPGs and interactive fiction, I intentionally place the player characters within communities they will come to care about and see grow as their own personal power grows. To me, a character build is more about relationships than upgrades. Stats are just numbers until they affect the lives of others. Then they become story.
Captain Grace Deadeye Cortez lives in a virtual game world of magic, monsters and marauding pirates. Atlantis has risen from the depths and Deadeye aims to plunder the city of its ancient riches. With a motley crew and mighty ship at her command, Deadeye and her mateys will shoot and swash through anythingthat crosses their course. But our plucky pirate captain is in for the shock of her buccaneering life. An ancient sea god has awoken, threatening everything that Deadeye holds dear.
Edward Wright is portalled into an RPG world as a bad guy, but he’s determined to use his dark powers for good. What’s lovely about The Wraith’s Haunt is that Edward doesn’t just build a dungeon. He builds a community. He offers shelter for the disenfranchised, many of them monsters, and knits a motley, heart-warming alliance for the betterment of all. And this is all done within the comfortable progression architecture of a classic dungeon core LitRPG.
Dark forces have extended Edward Wright an offer of incredible power at a terrible cost...
...and Edward has chosen to make them regret it.
When Edward is swept into the world of Ivalis as a Dungeon Lord, the Dark's most powerful servant, he has no servitude in mind. He'll oppose the evil plans of the Dark god Murmur, whatever it takes.
Through only his wits and his guts to help him survive a weakened arrival, Edward must rise to power if he is to earn the right to live another day.
Devon Walker is a rare breed of main character in LitRPG. A well-written female! And while there’s a lot of focus on her classic fantasy character build, there’s as much story time spent on town building and community management. Devon forms strong bonds and friendships with the NPCs of this fantasy RPG world and she does her best to improve their ‘lives’. Stonehaven League is as much about building character as it is about character build.
Devon Walker has one chance to turn her life around. A half-wit ogre, a legion of overgrown jungle beasts, and a power-tripping AI are trying to stop her.
#1 Bestseller in Role Playing and Fantasy | #1 Bestseller in Video Game Adaptations | #1 Bestseller in Metaphysical and Visionary Fantasy | #1 Bestseller in Dragons & Mythical Creatures | #1 Bestseller in Cyberpunk | #1 Bestseller in Virtual Reality
Relic Online is the hottest new game out there, and it’s Devon Walker’s best hope for escaping her hard-knock life. Thanks to her rocking achievements in other games, she’s been hired…
While Ryan is your usual ‘disaffected gamer becomes hero’ type of main character, his trajectory isn’t the standard empowerment fantasy you see in LitRPG. In a VR game where the freemium players are zombies and the premium players get to be zombie-hunting ‘survivors’, Ryan masters his zombie build and then sets about tearing down the classist pay wall. If you’ve ever wondered what a zombie revolution would look like, then you’re in for a treat with Headshot Online.
Every week, I rise from the dead...Headshot has just gone live and the whole world's playing the new Artificial Reality blockbuster. Unfortunately, unless you can buy your way onto the Survivor's side, you can only participate as a Zombie. Each week, the forces gather to tear each other down to the bone… until, at week’s end, the Apocalypse is reset.Ryan's played the Beta for months, but now that his favorite game has launched, he finds it consuming his life—even as he struggles to decipher whether or not there's actually a way to succeed if you're not willing to Pay to…
Phil is given a singular gift, the ability to roleplay his own life. He’s able to convert all of that useless World of Warcraft experience into character points, which he then uses to upgrade himself. At first, this is an encouraging story about a young man turning his life around. But it soon becomes a story of gratitude with a main character who gives back as much as he gets. Level Up is about how privilege should be acknowledged and appreciated, and how self-improvement can be a shared experience with those around you.
“A very good book. My life stopped for five hours!” — Vasily Mahanenko
“Hugely motivating! A fast-paced, easy read which was worth the sleepless night. On to Book Two!” — Alexey Osadchuk
“A Real-LitRPG author faces the challenging task of walking the tightrope, doing a balancing act between the drab normalcy of everyday routine and the hero's larger-than-life adventures which might prove too improbable to convince the skeptical reader. In this book, however, Sugralinov has successfully pulled off both!” — Michael Atamanov
At thirty years old, Phil is an unemployed gamer who struggles to make ends meet. His only source…
Carl is an unhealthy old man who gets the break of a lifetime when a strange accident enables him to upgrade his DNA. Not only is it like taking a sip from the fountain of youth, but Carl can also adopt some of the sensory super powers that animals have. But rather than this turning into another boring superhero story, Biomedical Self-Engineering is the story of a nice guy whose positivity brushes off on almost everyone he encounters. Carl’s not out to save the world. He’s just out to make each day a little better for himself and others.
Divorced and working as a security guard in Portland, 73 year old Carl is attacked by an unknown creature before he is able to taser it to death. After being released from the hospital, he discovers by accident that he is unwittingly acquiring DNA samples from other people he touches. He discovers a number of shocking facts about himself when a blue box appears in his right eye, Most importantly, he discovers that his health is nowhere near to what he assumed it would be. Can he reverse the negative aspects of his health using these blue boxes somehow? And…
This climate fiction novel follows four generations of women and their battles against a global giant that controls and manipulates Earth’s water. Told mostly through a diary and drawing on scientific observation and personal reflection, Lynna’s story unfolds incrementally, like climate change itself. Her gritty memoir describes a near-future Toronto in the grips of severe water scarcity.
Single mother and limnologist Lynna witnesses disturbing events as she works for the powerful international utility CanadaCorp. Fearing for the welfare of her rebellious teenage daughter, Lynna sets in motion a series of events that tumble out of her control with calamitous consequence.…
Centuries from now, in a post-climate change dying boreal forest of what used to be northern Canada, Kyo, a young acolyte called to service in the Exodus, discovers a diary that may provide her with the answers to her yearning for Earth’s past—to the Age of Water, when the “Water Twins” destroyed humanity in hatred—events that have plagued her nightly in dreams. Looking for answers to this holocaust—and disturbed by her macabre longing for connection to the Water Twins—Kyo is led to the diary of a limnologist from the time just prior to the destruction. This gritty memoir describes a…
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